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First photo-realistic game?
Posted: Wed Apr 26, 2006 5:43 pm
by Sabre
Posted: Wed Apr 26, 2006 5:45 pm
by complacent
yea, but what's it going to run on? an SGI uber-cluster or something??
Posted: Wed Apr 26, 2006 6:28 pm
by ElZorro
No, I think my Treo650 can run that.... at 0.000001 frame/sec
Posted: Wed Apr 26, 2006 11:03 pm
by chicken n waffles
*looks at radeon 9700 pro*
*cries*
Posted: Thu Apr 27, 2006 12:21 pm
by Mr Kleen
Far Cry was a pretty good game, and a very pretty one. the aiming was a little hard for me to get used to. a lot of people talked about how great the AI was but I thought the AI was a one trick pony: it would flank. now usually flanking is a good move and it makes things interesting outside. but inside buildings the AI wasn't any better than most other "top shelf" FPS games.
Posted: Mon May 07, 2007 11:45 am
by Sabre
Posted: Mon May 07, 2007 2:03 pm
by sirwilliam
Awesome!
Posted: Mon May 07, 2007 2:15 pm
by Libra Monkee
Me thinks it's time for another upgrade.
Posted: Mon May 07, 2007 5:17 pm
by Cereb Daithi
I had been following this game for a while but haven't really checked into it lately. Not quite photorealistic yet. but definitely the closest i've seen to date. damn cool
Posted: Tue May 08, 2007 8:18 am
by Mr Kleen
I won't be able to afford a PC to run this game until the WRX is paid off!
